The forest wiki yacht
Hunger is measured via an icon depicting a human stomach, while the thirst icon depicts a water droplet. The amount of stamina available is directly related to the energy amount of the player.
The HUD displays the player's total health, energy, stamina, hunger, and thirst levels. The player also has a HUD display on the bottom right of their screen.
#The forest wiki yacht Ps4#
In the inventory, the player can also choose to place two desired items/weapons for quick select by assigning them to the D-pad on a PS4 controller or to specific keys on PC. Once the player gathers and places all the required items on the crafting space, a gear icon will become visible, indicating that the player is able to construct a particular tool/weapon. For example, in order to craft a basic axe, the player needs to gather and combine a stick, a rock, as well as rope. Crafting in the game is based on the player's knowledge about combining different components into useful items and tools. The inventory also includes a crafting system.
Items that can be placed in the inventory include tools, weapons, animal meats, furs, and skins, herbs and flowers, a map, a compass, as well as other things. Any item that the player gathers, or collects in the world is stored in the inventory, which has a realistic design and shows where each item is stored. The player also possesses an inventory, which can be accessed at almost any time in the game. The guidebook also contains a "to-do list", which lists general goals that the player should follow, such as building a shelter or exploring different caves. Once the player comes across a previously unknown species of animal or plant, the player jots it down and it appears in the guidebook. The survival guidebook also provides information about the wildlife of the peninsula. In fact, this is the only available method for saving, as there is no autosave function in the game. Most of the shelters and buildings that the player can build also feature an option for saving the game. These include basic survival shelters, wooden cabins, treehouses, tree platforms, as well as custom-designed structures, which the player can modify in terms of size, shape, and position. The player can choose from various structures and buildings in the survival guide. in order to complete the particular structure. Once the blueprint is placed, the player then needs to gather the necessary resources, such as sticks, rocks, logs, etc. The player can choose to build a specific structure and then select a specific place where to place that structure in the world. The survival guide is also crucial because it allows for the player to build blueprints for various different structures that can aid the player in their survival. Īs seen in the opening intro of the game, the player possesses a survival guide book that the playable character authors, which contains many useful tips and general information about wilderness survival. The game also features a day and night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night. Īs the player progresses through the game and explores the caves underneath the forest surface, they will encounter increasingly bizarre mutations, including deformed babies and mutants with several extra appendages. Though there are no set missions, there is an optional conclusion to the game. They are also afraid of fire, and will sometimes refrain from approaching the player if there is a campfire or torch nearby. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. However, the developers wanted players to question whether the peninsula's cannibalistic tribe is the enemy of the player or vice versa. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night. Inhabiting the peninsula, along with various woodland creatures, are a tribe of cannibalistic mutants, who dwell in villages on the surface and in deep caves beneath the peninsula. Players must survive by creating shelter, weapons, and other survival tools. In The Forest, players control Eric LeBlanc and must survive on a forested peninsula in search of his son Timmy after a devastating plane crash.